In the instructional design process, what is a prototype?

Prepare for the CPLP Specialty Area Exam SAE Instructional Design Test. Engage with flashcards and multiple-choice questions, including hints and explanations. Ace your exam confidently!

A prototype in the instructional design process serves as a preliminary model or version of a course that is essential for testing and refinement. This phase allows designers to create an initial representation of the course material, including content, activities, and assessments. The primary purpose of a prototype is to gather feedback from stakeholders, such as learners, instructors, and subject matter experts, to identify areas for improvement before final production.

By using a prototype, designers can evaluate the effectiveness of instructional strategies and decide how well the proposed learning experiences align with the identified needs and objectives. This iterative process helps ensure that the ultimate course meets the learners' needs and is effective in achieving the desired outcomes. Prototypes can also facilitate discussions around design choices and potential modifications, making them a vital step in the instructional design journey.

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